Once you have mapped out your territory, there are two basic strategies to choose from. However, playing over this game will show you what Go is about. Boardgames, Philosophy, History, Comics, Miniatures, Books, Singapore. See a Keyword you like, give a video. Sensei's Library, page: Go Strategy, keywords: Books & Publications. SL is a large WikiWikiWeb about the game of Go (Baduk, Weiqi). Go tactics and Go strategy and tactics. White would then capture four black stones with 7. At the end of the game, groups that cannot avoid being captured during normal play are removed as captures. If this is the case, they are too hard. Ask questions, and try to understand the answers. White then captures with 14 and Black ataris two white stones with Do not be afraid to take risks. Nodeposit casino bonus is important to swiss zurich is finde spiele in most cases the goal of an attack is not to kill the attacked group, but to jogo hanms stas game territory or influence. Black captures these stones with 1 in Diagram Between strong players tenuki may be used as a kind of gambit. A thick group can achtung die kurve spielen online support invasion of enemy spheres of influence. If White plays 5, Black ataris with 6 and captures with 8. Ask questions, and try to understand the answers. White has two territories: This page was last edited on 3 May , at White captures the two marked stones with 5 and 7. Many of the moves will confuse you. The important thing to keep in mind is that, if your stones are being attacked and you are trying to make then run away, make sure you are doing so in a way that will eventually increase your liberties. Articles needing additional references from November All articles needing additional references. You can go straight to a section that interests you, or continue to read this page. Views Read Edit View history. It is generally advisable to keep a balance between stability and influence.